Why Did Bungie Leave 'Halo'? What The Sony Deal Means

Publish date: 2024-06-07

Bungie Hasn't Been Involved With 'Halo' Since Long Before the Sony Deal

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Feb. 1 2022, Published 4:00 p.m. ET

Source: YouTube

The acquisition of Bungie through Sony is little short of historical in the world of gaming. The developer is widely recognized for growing the first installments of the Halo franchise, a sequence that put Xbox on the map and officially ushered Microsoft into the console trade. It's not possible to not view Sony's acquisition as an act to add fuel to the console struggle fire. But in spite of Bungie having built its reputation via Halo, they haven't been involved with the series in years.

Sony bought the celebrated sport developer for $3.6 billion in January 2022. In a PlayStation blog post, Sony CEO Jim Ryan led with assuring that Bungie "will remain an independent and multi-platform studio and publisher." With Bungie's popularity with Halo and Sony's upcoming strikes to compete with Xbox Game Pass, despite the fact that, it's inconceivable not to view the acquisition as a pointed declaration of console struggle. But Bungie has been working on a lot of different titles since they stepped clear of Halo.

Source: YouTube/@Xbox

Why did Bungie leave 'Halo'?

Bungie isn't any stranger to buyouts among better tech firms, particularly in the case of Microsoft. Hot off the heels of their a success franchises like Oni and Myth right through the past due Nineteen Nineties, Microsoft bought Bungie in 2000. What's more, they took their newest in-development identify — Halo: Combat Evolved — and repurposed the sport as a launch name for the first actual Xbox. The sport (and its 2004 sequel) are in large part credited for the Xbox gaining success as a new console at the time.

Bungie reached even further acclaim upon the 2007 free up of Halo Three on the Xbox 360. Widely regarded as one of the greatest video games of all time, Halo Three was once a big deciding consider putting the 360 as the winner of the seventh era of consoles.

But the game was once marketed as the closing in the collection. From certain angles, that is still accurate, for this is able to be one of the final Halo video games made wholly by way of Bungie. In the identical year as Halo 3's unencumber, Bungie break up with Microsoft.

According to a press statement made by means of the former head of Bungie Harold Ryan, the workforce strove to grow to be a non-public company whilst still loosely operating with Microsoft.

"This exciting evolution of our relationship with Microsoft will enable us to expand both creatively and organizationally in our mission to creative world-class games," Ryan stated.

Bungie retained inventive keep watch over over yet another Halo identify with 2010's Halo: Reach ahead of transferring on to other projects.

Source: Bungie

The reason for Bungie leaving the Halo sequence remains to be discussed among fans. A Quora user suggests that Bungie "didn't want to be a one-trick pony" with Halo. It'd be easy for them to get stuck in a rut, taking into account they labored on nothing but Halo video games underneath Microsoft. Bungie would in the end go on to release Destiny in 2014 and Destiny 2 in 2017, the latter of which might obtain updates as just lately as 2021.

The Halo series is alive and neatly at the moment through 343 Industries, particularly with the celebrated unencumber of Halo: Infinite. As for Bungie, they appear plenty passionate about being a part of Sony shifting ahead. But it's undoubtedly difficult to unmarry Bungie's recognition with that of the Halo collection.

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