We Probably Wouldn't Have Had a 'Bayonetta 3' if It Weren't for Nintendo

Publish date: 2024-06-04

Why is 'Bayonetta 3' an unique for the Nintendo Switch? The sport has been released on a couple of platforms, however it still exists because of Nintendo.

Source: Nintendo

Among Nintendo's many family-friendly offerings for games, Bayonetta 3 is certainly the peculiar one out. As an unique name for the Nintendo Switch, the game is expected to be rated M for Mature, similar to its predecessors.

The sequence is known for its distinctive motion gameplay, over-the-top violence, and explicitly mature subject matters and imagery when it comes to the principle protagonist. So why is the 3rd sport a Switch unique? To put it merely, we wouldn't even have a 3rd recreation with out Nintendo.

Source: Nintendo

Why is 'Bayonetta 3' a Switch unique?

Bayonetta 3 is the approaching third installment of the cult classic character motion recreation sequence from PlatinumGames. The threequel continues the adventures of the titular witch as she guns down otherworldly threats using her darkish magic skills. Though the sport was once formally introduced in 2017, it underwent four years of radio silence before liberating its first reliable trailer in September 2021. As of now, the sport is a Switch unique, and for good reason why.

The first Bayonetta game was once first released in 2009 for the Xbox 360 and PlayStation 3. The recreation completed cult success, prompting developer PlatinumGames to start out plans for a sequel. However, within the early making plans stages of the game, writer Sega abruptly halted production at the sport. While it was once stuck in limbo for a while, Nintendo sooner or later stepped in to revive the sequel and persisted investment its construction. The catch? Bayonetta 2 had to be a Wii U unique.

This building indisputably raised eyebrows among fans, but series creator Hideki Kamiya has said on Twitter that Nintendo used to be a massive a part of the reason why the collection continues lately.

"I am extremely thankful to Nintendo for funding the game," Hideki tweeted in a 2018 thread. "And to Sega for allowing them to use the Bayonetta IP."

Bayonetta 2 used to be ultimately released on the Wii U in 2014 to critical acclaim. Bayonetta even would go on to turn into a playable fighter in Super Smash Bros. titles.

It used to be the save from Nintendo that precipitated exclusivity for Bayonetta 3. In the aforementioned Twitter thread, Hideki again showed appreciation towards Nintendo for permitting the Bayonetta collection to continue.

"It was decided from the start that the game was going to be developed using Nintendo's funding," Hideki posted. "Without their help, we would not have been able to kick off this project."

Source: Nintendo

He later tweeted that he and the workforce at PlatinumGames would paintings hard to make this name the most efficient one yet: "I cannot express how happy I am that we get to make Bayonetta 3, and we intend to do everything within our power to make it as good as it can be. That's all we can do, and we consider it our greatest mission."

While the first Bayonetta has been re-released a number of instances on more moderen consoles or even PC, Bayonetta 2 remains a Nintendo unique, having handiest been re-released at the Nintendo Switch in 2018. The same will likely hang true for the next one.

Bayonetta Three is anticipated to release at the Nintendo Switch in 2022.

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